![]() ![]() This is for people who want to demystify both the Shader Graph and the whole process of making materials inside of Redshift. The goal of this course is to get you comfortable with the Redshift Shader graph and have a concrete understanding of what nodes to use and how to apply them to create amazing looking materials. We'll learn all of that while creating over 50 materials step by step! Creating and using Noise and Maxon Noise Maps.We are going to take a look at the Redshift Shader Graph. By the end you'll be creating very complex materials with ease. We start off simple and work our way up node by node. Throughout this course we will create over 50 metals and breakdown many of the most common Nodes and how they work. ![]() If you are brand new to Redshift then you should first take my Introduction to Redshift: The Basics course. This class is for beginners and experienced users alike looking to learn how to use many of the tools and workflow tips inside the Redshift Shader Graph in order to create amazing materials. In this class we will learn the process for creating metal materials inside the Shader Graph for the Redshift Render Engine inside of Maxon's Cinema 4D (C4D). We will cover a ton of content from Noise maps, textures, reflections, bump maps, displacement maps, etc. Learning how and when to use each piece of the puzzle to create some amazing materials. Using the Shader Graph we will demystify the Node Editor step by step as we create photo realistic materials from scratch. In this class we will use the awesome power of Redshift to create over 50 metal materials. ![]()
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December 2022
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